Digital Distribution
Move game content through more channels.
Supported digital game content, connected to storefronts, distributors, and commercial partners through one operating layer.
Distribution flow
Content
Publisher catalog
Prepaid value
Direct recharge
SQRISE
Catalog mapping
Commercial routing
Operations
Channels
Web stores
Retail partners
Marketplaces
Distribution Model
Designed for controlled, traceable digital commerce.
01
Catalog normalization
Title, denomination, region, availability, fulfillment method — one consistent model.
02
Channel routing
Supported content exposed to approved channels — not a discount marketplace.
03
Order visibility
States, exceptions, and resolution paths that partners can actually see.
04
Reconciliation
Orders, settlements, and adjustments tied back to a single record.
Content Model
What moves through SQRISE.
| Category | What it is | How it is presented |
|---|---|---|
| Direct recharge | Content delivered to a player ID through supported fulfillment channels | Title, market, and fulfillment method — no unsupported “official” badges |
| Prepaid digital value | Denominated digital content and value products | Denomination, region, and redemption or delivery rules |
| Campaign inventory | Time-bound commercial inventory | Listed only when commercial rights and dates are confirmed |
| Publisher assets | Official artwork and brand materials | Used only with permission, per partner brand guidelines |
Commercial Principle
We don’t overclaim relationships.
Publisher logos, “official” language, payment marks, and authorization claims appear only when documented and permitted. Partners get catalog data they can rely on.